[URL] Protocol=ravenshield ProtocolDescription=ravenshield Protocol Name=UbiPlayer Map=Index.rsm LocalMap=Entry.rsm Host= Portal= MapExt=rsm EXEName=RavenShield.exe SaveExt=usa Port=7777 ;port that game runs on LocalMap=Entry.rsm [FirstRun] FirstRun=927 [Engine.Engine] RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=DareAudio.DareAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console PlayerConsole=R6Game.R6Console Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine WindowedRenderDevice=D3DDrv.D3DRenderDevice DefaultGame=R6Game.R6NoRules DefaultServerGame=R6Game.R6NoRules ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input InputPlanning=Engine.InputPlanning Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=..Save CachePath=..Cache CacheExt=.uxx CurrentMod=Ravenshield Paths=..System*.u Paths=..Maps*.rsm Paths=..Textures*.utx Paths=..Sounds*.uax Paths=..Music*.umx Paths=..StaticMeshes*.usx Paths=..Animations*.ukx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=32 UseSound=True ServerActors=IpDrv.UdpBeacon ServerPackages=GamePlay ServerPackages=R6Abstract ServerPackages=R6Engine ServerPackages=R6Characters ServerPackages=R6GameService ServerPackages=R6Game ServerPackages=R61stWeapons ServerPackages=R6Weapons ServerPackages=R6WeaponGadgets ServerPackages=R63rdWeapons [WinDrv.WindowsClient] WindowedViewportX=1920 WindowedViewportY=1080 FullscreenViewportX=640 FullscreenViewportY=480 TextureMinLOD=0 TextureMaxLOD=12 Brightness=0.500000 Contrast=0.500000 Gamma=1.000000 UseJoystick=False CaptureMouse=True StartupFullscreen=false ScreenFlashes=True MinDesiredFrameRate=10.000000 NoFractalAnim=False [Engine.Player] ConfiguredInternetSpeed=4000 ConfiguredLanSpeed=20000 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=60.0 InitialConnectTimeout=60.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Warriors.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerRegion=0 AdminName= AdminEmail= MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True ServerBeaconPort=8777 BeaconPort=9777 BeaconTimeout=10.000000 [D3DDrv.D3DRenderDevice] HighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=False UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True UseCompressedLightmaps=True MaxPixelShaderVersion=255 UseVSync=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=0 UseAxisIndicator=True MatineeCurveDetail=0.1 LoadEntirePackageWhenSaving=0 AlwaysShowTerrain=True EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=UWindow EditPackages=IpDrv EditPackages=Gameplay EditPackages=R6SFX EditPackages=R6Abstract EditPackages=R6Engine EditPackages=R6Characters EditPackages=R61stWeapons EditPackages=R6Weapons EditPackages=R6WeaponGadgets EditPackages=R63rdWeapons EditPackages=R6Description EditPackages=R6GameService EditPackages=R6Game EditPackages=R6Window EditPackages=R6Menu EditPackages=UnrealEd [Engine.GameInfo] bChangeLevels=False GoreLevel=0 bLocalLog=True bWorldLog=True GameSpeed=1.000000 [Engine.Console] ConsoleKey=192 [R6Game.R6Console] RootWindow=R6Menu.R6MenuRootWindow MouseScale=0.600000 bShowConsole=False Campaign=RavenShieldCampaign.ini [R6Menu.R6MenuRootWindow] LookAndFeelClass=R6Menu.R6MenuRSLookAndFeel [R6GameService.R6GSServers] m_szGSVersion=1.0 m_iRegSvrPort=6777 m_szUbiRemFileURL=http://gsconnect.ubisoft.com/gsinit.php?user=%s&dp=%s m_ucActivationID[0]=25 m_ucActivationID[1]=155 m_ucActivationID[2]=207 m_ucActivationID[3]=226 m_ucActivationID[4]=52 m_ucActivationID[5]=61 m_ucActivationID[6]=73 m_ucActivationID[7]=156 m_ucActivationID[8]=141 m_ucActivationID[9]=197 m_ucActivationID[10]=183 m_ucActivationID[11]=182 m_ucActivationID[12]=94 m_ucActivationID[13]=8 m_ucActivationID[14]=51 m_ucActivationID[15]=80 m_bValidActivationID=True m_szUserID=jm4s4 m_szSavedPwd=JanneMasa2 m_Filters=(bDeathMatch=True,bTeamDeathMatch=True,bDisarmBomb=True,bHostageRescueAdv=True,bEscortPilot=True,bMission=True,bTerroristHunt=True,bHostageRescueCoop=True,bDefend=True,bRecon=True,bSquadDeathMatch=True,bSquadTeamDeathMatch=True,bDebugGameMode=True,bUnlockedOnly=False,bFavoritesOnly=False,bDedicatedServersOnly=False,bServersNotEmpty=False,bServersNotFull=False,bResponding=False,szHasPlayer="",iFasterThan=0) m_bUseCDKey=False m_iRSCDKeyPort=5777 m_iModCDKeyPort=10777 m_szGlobalID=DDB52057130E4360B1809FD880FBA2F3 m_bSavePWSave=True m_bAutoLISave=True [UnrealEd.UnrealEdEngine] AutoSaveIndex=0 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=1.000000,Y=1.000000,Z=1.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) UseSizingBox=False UseAxisIndicator=True FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutosaveTimeMinutes=5 GameCommandLine=-log AlwaysShowTerrain=True UseActorRotationGizmo=False LoadEntirePackageWhenSaving=False AudioDevice=None Console=Class'Engine.Console' NetworkDevice=None Language=None CacheSizeMegs=32 UseSound=True C_WorldBox=(B=107,G=0,R=0,A=255) C_GroundPlane=(B=63,G=0,R=0,A=255) C_GroundHighlight=(B=127,G=0,R=0,A=255) C_BrushWire=(B=63,G=63,R=255,A=255) C_Pivot=(B=0,G=255,R=0,A=255) C_Select=(B=127,G=0,R=0,A=255) C_Current=(B=0,G=0,R=0,A=255) C_AddWire=(B=255,G=127,R=127,A=255) C_SubtractWire=(B=63,G=192,R=255,A=255) C_GreyWire=(B=163,G=163,R=163,A=255) C_BrushVertex=(B=0,G=0,R=0,A=255) C_BrushSnap=(B=0,G=0,R=0,A=255) C_Invalid=(B=163,G=163,R=163,A=255) C_ActorWire=(B=0,G=63,R=127,A=255) C_ActorHiWire=(B=0,G=127,R=255,A=255) C_Black=(B=0,G=0,R=0,A=255) C_White=(B=255,G=255,R=255,A=255) C_Mask=(B=0,G=0,R=0,A=255) C_SemiSolidWire=(B=0,G=255,R=127,A=255) C_NonSolidWire=(B=32,G=192,R=63,A=255) C_WireBackground=(B=0,G=0,R=0,A=255) C_WireGridAxis=(B=119,G=119,R=119,A=255) C_ActorArrow=(B=0,G=0,R=163,A=255) C_ScaleBox=(B=11,G=67,R=151,A=255) C_ScaleBoxHi=(B=157,G=149,R=223,A=255) C_ZoneWire=(B=0,G=0,R=0,A=255) C_Mover=(B=255,G=0,R=255,A=255) C_OrthoBackground=(B=163,G=163,R=163,A=255) C_StaticMesh=(B=255,G=255,R=0,A=255) C_VolumeBrush=(B=225,G=196,R=255,A=255) C_ConstraintLine=(B=0,G=255,R=0,A=255) C_AnimMesh=(B=28,G=221,R=221,A=255) C_TerrainWire=(B=255,G=255,R=255,A=255) EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=UWindow EditPackages=IpDrv EditPackages=Gameplay EditPackages=R6SFX EditPackages=R6Abstract EditPackages=R6Engine EditPackages=R6Characters EditPackages=R61stWeapons EditPackages=R6Weapons EditPackages=R6WeaponGadgets EditPackages=R63rdWeapons EditPackages=R6Description EditPackages=R6GameService EditPackages=R6Game EditPackages=R6Window EditPackages=R6Menu EditPackages=UnrealEd [Engine.User] ProfilesPath=..SaveProfiles [Engine.Sound] ExtraSoundLog=0 ExtraScriptSoundLog=0 [Engine.R6GameColors] PopUpAlphaFactor=128 Black=(B=0,G=0,R=0,A=0) BlueLight=(B=239,G=209,R=129,A=0) Blue=(R=90,G=125,B=195) Gold=(B=95,G=140,R=155,A=0) GrayDark=(B=50,G=50,R=50,A=0) GrayLight=(B=120,G=120,R=120,A=0) Green=(R=60,G=182,B=0,A=0) Orange=(B=0,G=192,R=255,A=0) Red=(R=182,G=0,B=0,A=0) White=(B=255,G=255,R=255,A=0) Yellow=(B=0,G=255,R=255,A=0) TeamHUDColor[0]=(B=9,G=31,R=196,A=75) TeamHUDColor[1]=(B=60,G=200,R=60,A=50) TeamHUDColor[2]=(B=8,G=165,R=216,A=50) HUDWhite=(B=255,G=255,R=255,A=255) HUDGrey=(B=255,G=255,R=255,A=100) TeamColor[0]=(R=182,G=0,B=0,A=255) TeamColor[1]=(R=60,G=182,B=0,A=255) TeamColor[2]=(R=204,G=150,B=0,A=255) TeamColorLight[0]=(R=215,G=64,B=51,A=255) TeamColorLight[1]=(R=94,G=215,B=51,A=255) TeamColorLight[2]=(R=215,G=184,B=51,A=255) TeamColorDark[0]=(R=51,G=0,B=0,A=255) TeamColorDark[1]=(R=17,G=51,B=0,A=255) TeamColorDark[2]=(R=82,G=60,B=0,A=255) ButtonTextColor[0]=(B=255,G=255,R=255,A=0) ButtonTextColor[1]=(B=120,G=120,R=120,A=0) ButtonTextColor[2]=(B=239,G=209,R=129,A=0) ButtonTextColor[3]=(B=239,G=209,R=129,A=0) ToolTipColor=(B=190,G=190,R=190,A=0) m_cBGPopUpContour=(B=0,G=0,R=0,A=180) m_cBGPopUpWindow=(B=0,G=0,R=0,A=0) [R6Menu.R6MenuInGameMultiPlayerRootWindow] LookAndFeelClass=R6Menu.R6MenuRSLookAndFeel [R6GameService.R6LanServers] m_Filters=(bDeathMatch=True,bTeamDeathMatch=True,bDisarmBomb=True,bHostageRescueAdv=True,bEscortPilot=True,bMission=True,bTerroristHunt=True,bHostageRescueCoop=True,bDefend=True,bRecon=True,bSquadDeathMatch=True,bSquadTeamDeathMatch=True,bDebugGameMode=True,bUnlockedOnly=False,bFavoritesOnly=False,bDedicatedServersOnly=False,bServersNotEmpty=False,bServersNotFull=False,bResponding=False,szHasPlayer="",iFasterThan=0)