[ValheimPlus] ; Change false to true to enable this section. https://valheim.plus/documentation/list#ValheimPlus enabled = true ; Display the Valheim Plus logo in the main menu mainMenuLogo = true ; Display the advertisement of our server hosting partner on the server browser menu serverBrowserAdvertisement = false [AdvancedBuildingMode] ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes ; Change false to true to enable this section, if you set this to false the mode will not be accessible. https://valheim.plus/documentation/list#AdvancedBuildingMode enabled = true ; Enter the advanced building mode with this key when building enterAdvancedBuildingMode = F1 ; Exit the advanced building mode with this key when building exitAdvancedBuildingMode = F3 ; Copy the object rotation of the currently selected object in ABM copyObjectRotation = Keypad7 ; Apply the copied object rotation to the currently selected object in ABM pasteObjectRotation = Keypad8 ; Increases the amount an object rotates and moves. Holding Shift will increase in increments of 10 instead of 1. increaseScrollSpeed = KeypadPlus ; Decreases the amount an object rotates and moves. Holding Shift will decrease in increments of 10 instead of 1. decreaseScrollSpeed = KeypadMinus [AdvancedEditingMode] ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes ; Change false to true to enable this section, if you set this to false the mode will not be accessible. https://valheim.plus/documentation/list#AdvancedEditingMode enabled = true ; Enter the advanced editing mode with this key enterAdvancedEditingMode = Keypad0 ; Reset the object to its original position and rotation resetAdvancedEditingMode = F7 ; Exit the advanced editing mode with this key and reset the object abortAndExitAdvancedEditingMode = F8 ; Confirm the placement of the object and place it confirmPlacementOfAdvancedEditingMode = KeypadEnter ; Copy the object rotation of the currently selected object in AEM copyObjectRotation = Keypad7 ; Apply the copied object rotation to the currently selected object in AEM pasteObjectRotation = Keypad8 ; Increases the amount an object rotates and moves. Holding Shift will increase in increments of 10 instead of 1. increaseScrollSpeed = KeypadPlus ; Decreases the amount an object rotates and moves. Holding Shift will decrease in increments of 10 instead of 1. decreaseScrollSpeed = KeypadMinus [Bed] ; Change false to true to enable this section enabled = false ; Change false to true to enable sleeping without setting bed as spawn. ; When hovering over a bed you will be presented with a Hot-Key 'LShift+E'. This Hot-Key will allow for you to sleep on any bed without having to set a spawn-point. sleepWithoutSpawn = false ; Change false to true to enable sleeping on only unclaimed beds without setting bed as spawn. ; With this option enabled only beds that are not claimed by other players can be slept on without setting spawn-point using 'Shift+E' unclaimedBedsOnly = false [Beehive] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Beehive enabled = false ; Configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours. honeyProductionSpeed = 1200 ; Configure the maximum amount of honey in beehives. maximumHoneyPerBeehive = 4 ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The range of the chest detection for the auto deposit feature. ; Maximum is 50 autoDepositRange = 10 ; Display the minutes and seconds until the beehive produces honey on crosshair hover. showDuration = false [Building] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Building enabled = true ; Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects noInvalidPlacementRestriction = false ; Removes the "Mystical forces" building prevention and allows destruction of build objects in those areas with the hammer. noMysticalForcesPreventPlacementRestriction = false ; Removes the weather damage from rain and water erosion. noWeatherDamage = false ; The maximum range in meters that you can place build objects at inside the hammer build mode. maximumPlacementDistance = 8 ; The radius, in meters, in which a piece must be to contribute to the comfort level. pieceComfortRadius = 10 ; When destroying a building piece, setting this to true will ensure it always drops full resources. ; We recommend to enable this if you use this section. alwaysDropResources = true ; When destroying a building piece, setting this to true will ensure it always drops pieces that the devs have marked as "do not drop". ; We recommend to enable this if you use this section. alwaysDropExcludedResources = false ; Setting this to true will cause repairing with the hammer to repair in a radius instead of a single piece. enableAreaRepair = true ; Sets the area repair radius of enableAreaRepair. A value of 7.5 would mean your repair radius is 7.5 meters. ; Requires enableAreaRepair=true areaRepairRadius = 7.5 [Camera] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Camera enabled = false ; The maximum zoom distance to your character in-game. ; Default is 6 cameraMaximumZoomDistance = 6 ; The maximum zoom distance to your character when in a boat. ; Default is 6 cameraBoatMaximumZoomDistance = 6 ; The in-game camera FOV. ; Default is 65 cameraFOV = 65 [Experience] ; Change false to true to enable this section. This section contains modifiers. https://valheim.plus/documentation/list#Experience ; Modifiers are increases and reduction in percent declared by 50, or -50. The value 50 will increase experience gained by 50%, -50 will reduce experience gained by 50%. enabled = false ; The modifier value for the experience gained of swords. swords = 0 ; The modifier value for the experience gained of knives. knives = 0 ; The modifier value for the experience gained of clubs. clubs = 0 ; The modifier value for the experience gained of polearms. polearms = 0 ; The modifier value for the experience gained of spears. spears = 0 ; The modifier value for the experience gained of blocking. blocking = 0 ; The modifier value for the experience gained of axes. axes = 0 ; The modifier value for the experience gained of bows. bows = 0 ; The modifier value for the experience gained of fire magic. fireMagic = 0 ; The modifier value for the experience gained of frost magic. frostMagic = 0 ; The modifier value for the experience gained of unarmed. unarmed = 0 ; The modifier value for the experience gained of mining. pickaxes = 0 ; The modifier value for the experience gained of wood cutting. woodCutting = 0 ; The modifier value for the experience gained of jumping. jump = 0 ; The modifier value for the experience gained of sneaking. sneak = 0 ; The modifier value for the experience gained of running. run = 0 ; The modifier value for the experience gained of swimming. swim = 0 [Fermenter] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Fermenter enabled = false ; Configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours. fermenterDuration = 2400 ; Configure the total amount of produced items from a fermenter. fermenterItemsProduced = 6 ; Display the minutes and seconds until the fermenter is done on crosshair hover. showDuration = false ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; Automatically pull meads from nearby chests to be placed inside the Fermenter as soon as its empty. autoFuel = false ; This option prevents the fermenter to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and auto fuel features ; Maximum is 50 autoRange = 10 [FireSource] ; Change false to true to enable this section. https://valheim.plus/documentation/list#FireSource enabled = true ; If set to true, torch-type fire sources will stay at max fuel level once filled. ; Applies to: wood torches, iron torches, green torches, sconces and brazier. torches = true ; If set to true, non torch-type fire sources will stay at max fuel level once filled. fires = false ; Automatically pull wood from nearby chests to be placed inside the Fire as soon as its empty. autoFuel = true ; This option prevents the Fire to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto fuel features. ; Maximum is 50 autoRange = 5 [Food] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Food enabled = false ; Increase or reduce the time that food lasts by %. ; The value 50 would cause food to run out 50% slower, -50% would cause the food to run out 50% faster. foodDurationMultiplier = 0 ; This option prevents food degrading over time - in other words, it retains its maximum benefit until it runs out instead of reducing its effect over time. disableFoodDegradation = false [Smelter] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Smelter enabled = false ; Maximum amount of ore in a Smelter. maximumOre = 10 ; Maximum amount of coal in a Smelter. maximumCoal = 20 ; The total amount of coal used to produce a single smelted ingot. coalUsedPerProduct = 2 ; The time it takes for the Smelter to produce a single ingot in seconds. productionSpeed = 30 ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The Smelter will pull coal and raw materials from nearby chests to be automatically added to it when its empty. autoFuel = false ; This option prevents the Smelter to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and auto fuel features. ; Maximum is 50 autoRange = 10 [Furnace] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Furnace enabled = false ; Maximum amount of ore in a Furnace. maximumOre = 10 ; Maximum amount of coal in a Furnace. maximumCoal = 20 ; The total amount of coal used to produce a single smelted ingot. coalUsedPerProduct = 2 ; The time it takes for the Furnace to produce a single ingot in seconds. productionSpeed = 30 ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The Furnace will pull coal and raw materials from nearby chests to be automatically added to it when its empty. autoFuel = false ; This option prevents the Furnace to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and auto fuel features. ; Maximum is 50 autoRange = 10 ; This option allows all ores inside the Furnace. allowAllOres = false [Game] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Game enabled = false ; The games damage multiplier per person nearby in difficultyScaleRange(m) radius. ; Default is 4% monster damage increase per player in radius. gameDifficultyDamageScale = 4 ; The games health multiplier per person nearby in difficultyScaleRange(m) radius. ; Default is 40% monster health increase per player in radius. gameDifficultyHealthScale = 40 ; Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount. ; This option is disabled if its set to 0. extraPlayerCountNearby = 0 ; Sets the nearby player count always to this value + extraPlayerCountNearby. ; This option is disabled if its set to 0. setFixedPlayerCountTo = 0 ; The range in meters at which other players count towards nearby players for the difficulty scale. difficultyScaleRange = 200 ; If you set this to true, all portals will be disabled. disablePortals = false ; If you set this to true the console will be force enabled in-game, false will force disable it. forceConsole = false ;If you set this to true, portal names will be displayed in big text in center of screen. bigPortalNames = false ;Remove dense fog from the game. disableFog = false [Hotkeys] ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes ; Change false to true to enable this section. https://valheim.plus/documentation/list#Hotkeys enabled = false ; Roll forwards on hot key pressed. rollForwards = F9 ; Roll backwards on hot key pressed. rollBackwards = F10 [Items] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Items enabled = false ; Enables you to teleport with ores and other usually teleport restricted objects. noTeleportPrevention = false ; Increase or reduce item weight by a modifier in percent. ; The value -50 will reduce item weight of every object by 50%, 50 will increase the weight of every item by 50%. baseItemWeightReduction = 0 ; Increase or reduce the size of all maximum item stacks by a modifier in percent. ; The value 50 would set a usual item stack of 100 to be 150. ; The value -50 would set a usual item stack of 100 to be 50. itemStackMultiplier = 0 ; Set duration that dropped items stay on the ground before they are despawning. Game default is 3600 seconds. droppedItemOnGroundDurationInSeconds = 3600 [Hud] ; Change false to true to enable this section. https://valheim.plus/documentation/list#HUD enabled = true ; Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting. ; This is enabled when the CraftFromChest section is enabled. showRequiredItems = true ; Shows small notifications about all skill experienced gained in the top left corner. experienceGainedNotifications = false ; Set to true to remove the red screen flash overlay when the player takes damage. removeDamageFlash = false ; If bow is in hotbar, display current ammo & total ammo under hotbar icon - never (0), when equipped (1), or always (2). displayBowAmmoCounts = 1 [Gathering] ; Change false to true to enable this section. This section contains modifiers. Modifiers are increases and reduction in percent declared by 50, or -50. https://valheim.plus/documentation/list#Gathering enabled = false ; Modify the chance to drop resources from resource nodes affected by this category. This only works on resource nodes that do not have guaranteed drops. ; As example by default scrap piles in dungeons have a 20% chance to drop a item, if you set this option to 200, you will then have a 60% chance to drop iron. dropChance = 0 ; Each of these values increase or reduce the dropped items from destroyed objects with tools (Stones, Trees, Resource nodes, etc.) by %. ; The value 50 will increase the dropped wood from trees from 10 to 15. The value -50 will reduce the amount of dropped wood from 10 to 5. wood = 0 stone = 0 fineWood = 0 coreWood = 0 elderBark = 0 ironScrap = 0 tinOre = 0 copperOre = 0 silverOre = 0 chitin = 0 [Pickable] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Pickable ; Each value below (in percent) will modify the yield when "picking" items (default key E) such as berries and flowers. ; A value of 100 will double drops, 200 will triple and so on. enabled = false ; All berries, all mushrooms, and carrots edibles = 0 ; Barley, Flax, Dandelion, Thistle, Carrot Seeds, Turnip Seeds, Turnip flowersAndIngredients = 0 ; Bone Fragments, Flint, Stone, Wood (branches on the ground) materials = 0 ; Amber, Amber Pearl, Coins, Ruby valuables = 0 ; Surtling Core only surtlingCores = 0 [Durability] ; Change false to true to enable this section. This section contains modifiers. https://valheim.plus/documentation/list#Durability ; Modifiers are increases and reduction in percent declared by 50, or -50. enabled = false ; Each of these values increase or reduce the durability of the specific item type by %. ; The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50. axes = 0 pickaxes = 0 hammer = 0 cultivator = 0 hoe = 0 weapons = 0 armor = 0 bows = 0 shields = 0 torch = 0 [Armor] ; Change false to true to enable this section. This section contains modifiers. https://valheim.plus/documentation/list#Armor ; Modifiers are increases and reduction in percent declared by 50, or -50. enabled = false ; Each of these values increase or reduce the armor of the specific item type by %. ; The value 50 will increase the armor from 14 to 21. The value -50 will reduce the armor from 14 to 7. helmets = 0 chests = 0 legs = 0 capes = 0 [Kiln] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Kiln enabled = false ; Maximum amount of wood in a Kiln. maximumWood = 25 ; Change false to true to disable Fine Wood processing. dontProcessFineWood = false ; Change false to true to disabled Round Log processing. dontProcessRoundLog = false ; The time it takes for the Kiln to produce a single piece of coal in seconds. productionSpeed = 15 ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The Kiln will pull wood from nearby chests to be automatically added to it when its empty. ; This option respects the dontProcessFineWood and dontProcessRoundLog settings. autoFuel = false ; Stops autoFuel (looking for fuel) when there is at leasts this quantity of Coal in nearby chests ; (ignored if set to 0) stopAutoFuelThreshold = 0 ; This option prevents the Kiln to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and fuel features. ; Maximum is 50 autoRange = 10 [Map] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Map enabled = true ; With this enabled you will receive the same exploration progression as other players on the server. ; This will also enable the option for the server to sync everyones exploration progression on connecting to the server. shareMapProgression = true ; The radius of the map that you explore when moving. exploreRadius = 100 ; Prevents you and other people on the server to turn off their map sharing option. preventPlayerFromTurningOffPublicPosition = true ; Allow pins to be shared shareablePins = true ; Shares all pins always shareAllPins = false ; Display carts and boats on the map displayCartsAndBoats = true [Player] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Player enabled = false ; The base amount of carry weight of your character. baseMaximumWeight = 300 ; Increase the buff you receive to your carry weight from Megingjord's girdle. baseMegingjordBuff = 150 ; Increase auto pickup range of all items. baseAutoPickUpRange = 2 ; Disable all types of camera shake. disableCameraShake = false ; The base unarmed damage multiplied by your skill level. 120 will result in a maximum of up to 12 damage when you have a skill level of 10. baseUnarmedDamage = 70 ; When changed to true, you will not be permitted to place a crop within the grow radius of another crop. cropNotifier = false ; How many seconds each comfort level contributes to the rested bonus. restSecondsPerComfortLevel = 60 ; Change the death penalty in percentage, where higher will increase the death penalty and lower will reduce it. ; This is a modifier value. 50 will increase it by 50%, -50 will reduce it by 50%. deathPenaltyMultiplier = 0 ; If set to true, this option will automatically repair your equipment when you interact with the appropriate workbench. autoRepair = false ; Boss buff duration (seconds) guardianBuffDuration = 300 ; Boss buff cooldown (seconds) guardianBuffCooldown = 1200 ; Disable the Guardian Buff animation disableGuardianBuffAnimation = false ; If set to true, when equipping a one-handed weapon, the best shield from your inventory is automatically equipped. ; (Best is determined by highest block power) autoEquipShield = false ; If set to true, weapon switches requested mid-attack will be carried out when the current attack is finished instead of being ignored. queueWeaponChanges = false ; If set to true, you will always skip the intro of the game. skipIntro = false ; If set to false, disables the "I have arrived!" message on player spawn. iHaveArrivedOnSpawn = true ; If set to true, items will be re-equipped when you exit water after swimming (if they were hidden automatically) reequipItemsAfterSwimming = false ; This value represents how much the fall damage should be scaled in +/- %. This is a modifier value. ; The value 50 would result in 50% increased fall damage. The value -50 would result in 50% reduced fall damage. fallDamageScalePercent = 0 ; Max fall damage. Game default is 100 (so with enough health, falls can't kill). maxFallDamage = 100 ; If set to true, all tutorials will skip from now on. You can turn this config off and reset the tutorial (in the settings) at any time. skipTutorials = false ; Disable encumbered disableEncumbered = false [Server] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Server enabled = true ; Modify the maximum amount of players on your Server. maxPlayers = 10 ; Removes the requirement to have a server password. disableServerPassword = false ; This settings add a version control check to make sure that people that try to join your game or the server you try to join has V+ installed ; WE HEAVILY RECOMMEND TO NEVER DISABLE THIS! enforceMod = true ; Changes whether the server will force it's config on clients that connect. Only affects servers. ; WE HEAVILY RECOMMEND TO NEVER DISABLE THIS! serverSyncsConfig = true ; If false allows you to keep your own defined hotkeys instead of synchronising the ones declared for the server. ; Sections need to be enabled in your local configuration to load hotkeys. ; This is a client side setting and not affected by server settings. serverSyncHotkeys = false [Stamina] ; Change false to true to enable this section. This section contains modifiers. https://valheim.plus/documentation/list#Stamina ; Modifiers are increases and reduction in percent declared by 50, or -50. enabled = false ; Changes the amount of stamina cost of using the dodge roll by % dodgeStaminaUsage = 0 ; Changes the stamina drain of being overweight by % encumberedStaminaDrain = 0 ; Changes the stamina cost of jumping by % jumpStaminaDrain = 0 ; Changes the stamina cost of running by % runStaminaDrain = 0 ; Changes the stamina drain by sneaking by % sneakStaminaDrain = 0 ; Changes the total amount of stamina recovered per second by % staminaRegen = 0 ; Changes the delay until stamina regeneration sets in by % staminaRegenDelay = 0 ; Changes the stamina drain of swimming by % swimStaminaDrain = 0 [StaminaUsage] ; Change false to true to enable this section. This section contains modifiers. https://valheim.plus/documentation/list#StaminaUsage ; Modifiers are increases and reduction in percent declared by 50, or -50. enabled = false ; Each of these values change the respective tool in stamina usage by increases and reduction in percent declared by 50, or -50. axes = 0 blocking = 0 bows = 0 clubs = 0 knives = 0 pickaxes = 0 polearms = 0 spears = 0 swords = 0 unarmed = 0 hammer = 0 hoe = 0 cultivator = 0 [StructuralIntegrity] ; Change false to true to enable this section. https://valheim.plus/documentation/list#StructuralIntegrity enabled = false ; Disables the entire structural integrity system and allows for placement in free air, does not prevent building damage. disableStructuralIntegrity = false ; Disables any damage from anything to all player built structures. Does not prevent damage from structural integrity. disableDamageToPlayerStructures = false ; Disables any damage from anything to all player built boats. disableDamageToPlayerBoats = false ; Disables water force damage to all player built boats. disableWaterDamageToPlayerBoats = false ; Each of these values reduce the loss of structural integrity by distance by % less. ; The value 100 would result in disabled structural integrity over distance, does not allow for placement in free air without disableStructuralIntegrity. wood = 0 stone = 0 iron = 0 hardWood = 0 [Ward] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Ward enabled = false ; The range of wards by meters. wardRange = 20 ; Set the enemy spawn radius around wards in meters ; This value equals wardRange if its set to 0. wardEnemySpawnRange = 0 [Workbench] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Workbench enabled = false ; Set the workbench radius in meters. workbenchRange = 20 ; Set the enemy spawn radius around workbenches in meters ; This value equals workbenchRange if its set to 0. workbenchEnemySpawnRange = 0 ; Sets the workbench attachment (e.g. anvil) radius. workbenchAttachmentRange = 5 ; Disables the roof and exposure requirement to use a workbench. disableRoofCheck = false [Wagon] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Wagon enabled = false ; Change the base wagon physical mass of the wagon object. ; This is essentially the base weight of a cart. wagonBaseMass = 20 ; This value changes the physical weight of wagons by +/- more/less from item weight inside. ; The value 50 would increase the weight by 50% more. The value -100 would remove the entire extra weight. wagonExtraMassFromItems = 0 [Inventory] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Inventory enabled = false ; Player inventory number of rows (inventory is resized up to 6 rows, higher values will add a scrollbar). default 4, min 4, max 20 playerInventoryRows = 4 ; Wood chest number of columns ; (default 5, 5 min, 8 max) woodChestColumns = 5 ; Wood chest number of rows (more than 4 rows will add a scrollbar). ; (default 2, min 2, 10 max) woodChestRows = 2 ; Personal chest number of columns. ; (default 3, 3 min, 8 max) personalChestColumns = 3 ; Personal chest number of rows ; (default 2, 2 min, 20 max) personalChestRows = 2 ; Iron chests already have 8 columns by default but now you can lower it ; (default 8, min 6, max 8) ironChestColumns = 8 ; Iron chest number of rows (more than 4 rows will add a scrollbar) ; (default 4, min 3, max 20) ironChestRows = 4 ; Cart (Wagon) inventory number of columns ; (default 8, min 6, max 8) cartInventoryColumns = 8 ; Cart (Wagon) inventory number of rows (more than 4 rows will add a scrollbar) ; (default 3, min 3, max 30) cartInventoryRows = 3 ; Karve (small boat) inventory number of columns ; (default 2, min 2, max 8) karveInventoryColumns = 2 ; Karve (small boat) inventory number of rows (more than 4 rows will add a scrollbar) ; (default 2, min 2, max 30) karveInventoryRows = 2 ; Longboat (large boat) inventory number of columns ; (default 8, min 6, max 8) longboatInventoryColumns = 8 ; Longboat (large boat) inventory number of rows (more than 4 rows will add a scrollbar) ; (default 3, min 3, max 30) longboatInventoryRows = 3 ; By default tools and weapons go into inventories top to bottom and other materials bottom to top. ; Set to true to make all items go into the inventory top to bottom. inventoryFillTopToBottom = false ; By default items go to their original position when picking up your tombstone. ; Set to true to make all stacks try to merge with an existing stack first. mergeWithExistingStacks = false [FreePlacementRotation] ; Change false to true to enable this section, if you set this to false the mode will not be accessible. https://valheim.plus/documentation/list#FreePlacementRotation enabled = false ; Rotates placement marker by 1 degree with keep ability to attach to nearly pieces. rotateY = LeftAlt rotateX = C rotateZ = V ; Copy rotation of placement marker from target piece in front of you. copyRotationParallel = F ; Set rotation to be perpendicular to piece in front of you. copyRotationPerpendicular = G [Shields] ; Change false to true to enable this section, if you set this to false the mode will not be accessible. https://valheim.plus/documentation/list#Shields enabled = false ; Increase or decrease the block value on all shields in %. -50 would be 50% less block rating, 50 would be 50% more block rating. blockRating = 0 [FirstPerson] ; Change false to true to enable this section. https://valheim.plus/documentation/list#FirstPerson enabled = false ; Hotkey to enable First Person. hotkey = F10 ; Default Field Of View to use. defaultFOV = 65.0 ; Hotkey to raise Field Of View. raiseFOVHotkey = PageUp ; Hotkey to lower Field Of View. lowerFOVHotkey = PageDown [GridAlignment] ; Change false to true to enable this section. https://valheim.plus/documentation/list#GridAlignment ; This offers a global fixed grid system to make precise placements. enabled = false ; Key to enable grid alignment. align = LeftAlt ; Key to toggle grid alignment. alignToggle = F7 ; Key to change the default alignment. changeDefaultAlignment = F6 [CraftFromChest] ; Change false to true to enable this section. https://valheim.plus/documentation/list#CraftFromChest ; This feature allows you to craft from nearby chests when in range. enabled = true ; Change false to true to disable this feature when using a Cooking Station. disableCookingStation = false ; If in a workbench area, uses it as reference point when scanning for chests. checkFromWorkbench = true ; This option prevents crafting to pull items from warded areas if the player doesnt have access to it. ignorePrivateAreaCheck = false ; The range of the chest detection in meters. range = 20 ; The interval in seconds that the feature scans your nearby chests. ; We recommend not going below 3 seconds. lookupInterval = 3 [Windmill] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Windmill enabled = false ; Maximum amount of barley in a windmill. maximumBarley = 50 ; The time it takes for the windmill to produce a single ingot in seconds. productionSpeed = 10 ; Ignore wind intensity so it always takes the production speed value to process one barley. ignoreWindIntensity = false ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The Windmill will pull barley from nearby chests to be automatically added to it when its empty. autoFuel = false ; This option prevents the Windmill to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and auto fuel features. ; Maximum is 50 autoRange = 10 [SpinningWheel] ; Change false to true to enable this section. https://valheim.plus/documentation/list#SpinningWheel enabled = false ; Maximum amount of flax in a spinning wheel. maximumFlax = 50 ; The time it takes for the spinning wheel to produce linen thread. productionSpeed = 30 ; Instead of dropping the items, they will be placed inside the nearest nearby chests. autoDeposit = false ; The Spinning Wheel will pull flax from nearby chests to be automatically added to it when its empty. autoFuel = false ; This option prevents the Spinning Wheel to pull items from warded areas if it isn't placed inside of it. ; For convenience, we recommend this to be set to true. ignorePrivateAreaCheck = true ; The range of the chest detection for the auto deposit and auto fuel features ; Maximum is 50 autoRange = 10 [PlayerProjectile] ; Change false to true to enable this section. https://valheim.plus/documentation/list#PlayerProjectile enabled = false ; Value of 50 would increase the minimum charge velocity from 2 to 3. playerMinChargeVelocityMultiplier = 0 ; Value of 50 would increase the maximum charge velocity (of Finwood bow) from 50 to 75. playerMaxChargeVelocityMultiplier = 0 ; Value of (+)50 increase in accuracy will change the variance of arrows 20 degree to 10 degree at the point of minimum charge release. playerMinChargeAccuracyMultiplier = 0 ; Value of (+)50 increase in accuracy will change the variance of arrows 1 degree to 0.5 degree at the point of maximum charge release. playerMaxChargeAccuracyMultiplier = 0 ; Enabling this option will linearly scale by skill level from the base values of the weapon to the modified values (according to multipliers above). enableScaleWithSkillLevel = false [MonsterProjectile] ; Change false to true to enable this section. https://valheim.plus/documentation/list#MonsterProjectile enabled = false ; Value of 10 would increase the projectile velocity from 50 to 55. monsterMaxChargeVelocityMultiplier = 0 ; Value of (+)10 increase in accuracy will change the variance of projectile 1 degree to 0.9 degree at the point of projectile release. monsterMaxChargeAccuracyMultiplier = 0 [Tameable] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Tameable enabled = false ; Modify what happens when a tamed creature is attacked. ; 0 = normal, 1 = essential(deadly attacks stun instead of kill), 2 = immortal. mortality = 0 ; Change to true so only the owner of a tamed creature can hurt it. This will circumvent the mortality setting, so even if tamed creatures are immortal, the owner can still kill them. ownerDamageOverride = false ; How long it takes for a tamed creature to recover if mortality is set to 1(essential) and they are stunned. stunRecoveryTime = 10 [GameClock] ; Change false to true to enable this section. https://valheim.plus/documentation/list#GameClock enabled = false ; Change time formatting from 24hr to AM-PM. useAMPM = false ; Change font size of time text. textFontSize = 34 ; Change how red the time text is (51/255). textRedChannel = 248 ; Change how green the time text is (51/255). textGreenChannel = 105 ; Change how blue the time text is (51/255). textBlueChannel = 0 ; Change how transparent the time text is (255 is solid with no transparency). textTransparencyChannel = 255 [Brightness] ; Change false to true to enable this section. https://valheim.plus/documentation/list#Brightness enabled = false ; Changes how bright it looks at night. A value between 5 and 10 will result in nearly double in brightness at night. nightBrightnessMultiplier = 0